At GuideOne Mobile I’ve played a sig­nif­i­cant role in the design and devel­op­ment of Park Mobile, a mobile guide­book for the America’s wildest places. 

Over the course of the project I’ve cre­ated spec­i­fi­ca­tions, per­sonas and wire­frames, built and refac­tored ani­mated pro­to­types, designed and pol­ished inter­faces, wrote and con­tributed strat­egy for con­tent, cre­ated doc­u­men­ta­tion, orga­nized assets, and per­formed qual­ity assur­ance. I’ve worked with our team to make improve­ments against inter­sect­ing lim­i­ta­tions of cost, effort and acces­si­bil­ity.